Thanks, can you send me the link to the GBD editor? Keshire hasn't uploaded it yet.see attachment
Btw, i'm still learning how to hex edit so i am a bit confused. I only have the offset 00191760 not 0019176C does the C represent something?00191760 offset represent line that contents 15 numbers
1 2 3 4 5 6 7 8 9 A B C D E F
yep!
but this method is messy
killable children is hardcoded with AGE parameter
so if you change age for all children's to > 18 then they will be killable and they no more will be children...
so you _probably_ ( I never tested!! have sex with them
you may use GDB editor
you need to edit globals.gdb file
the main children offset is: 101BF01F
you need AgeComponent, change Age to > 18 or to 0 (then they will be month-old baby, killable baby)
or use HEX-editor, go to 0019176C offset and change A value to > 12 (hex) or to 0
this offsets for latest DLC
also, this effects only for new children's, not to already exist
zyreq wrote on Wed, 19 February 2014 05:52Thanks, can you send me the link to the GBD editor? Keshire hasn't uploaded it yet.see attachment
It's probably used in one of the combat targeting scripts too. So hitting up the GDB would be kind of a workaround.hmmm, maybe
But i can't manage to open a .gdb file with the editor for some reason.editor need to be in the same folder as .gdb file
Also, if i create a new game i assume all the children will be killable, right?yes
EDIT: Once i finish editing the gdb how do i import it into levels.bnk?levels.bnk?
Thanks. If i can't use the globals.gdb from the original, which globals do i use? From where?