Fable3mod
Discussions for modifying Fable 3

Home » Modding Forums » Modding Discussion » ALL weapons available? (All weapons available mod; is there one?)
ALL weapons available? Tue, 10 July 2018 03:56 Go to next message
Rick O'Shay is currently offline  Rick O'Shay
Messages: 20
Registered: July 2018
Junior Member
Forgive my extreme lateness to these forums, but I must ask this:

Is there a mod in existence that will allow me access to every single weapon, including the pre-order bonus weapons, and every single one that can be bought at a store, and unlocked in a chest?

Basically, I am a PC gamer, and the game is the Steam version; I have all the DLCs, including Understone, Traitor's Keep, along with the clothing and weapon DLCs, but even with that, the game feels incomplete. If I am lucky, I can get 1/3 of them all WITHOUT playing Multiplayer. And has we all know, next to nobody plays this game nowadays, and fewer still have the DLCs, so they can't join or be joined.

I wouldn't mind if I have to buy them in a store, or if I get them all as wrapped gifts, as long as I get them all. The Blacksmith's store's space gets wasted, as you can easily triple his inventory with the amount of space he has.
Re: ALL weapons available? Wed, 11 July 2018 01:23 Go to previous messageGo to next message
Artofeel is currently offline  Artofeel
Messages: 195
Registered: August 2013
Location: Russia
Senior Member
you can get all weapons by scripts
http://fable3mod.com/forums/index.php?t=msg&th=219&g oto=544&#msg_544

[Updated on: Wed, 11 July 2018 01:24]

Report message to a moderator

Re: ALL weapons available? Mon, 08 March 2021 23:32 Go to previous messageGo to next message
CatchLightning is currently offline  CatchLightning
Messages: 47
Registered: March 2021
Location: Southern United States
Member
Yup. There is a readme inside please read it. I have no idea if their instructions are absolutely necessary but I understand why they suggest them even if it will mean you have to fight the first boss without them. PS don't buy any gauntlets on the road to rule if you don't want unremovable duplicates (at least not easily removable). Weapon dupes should be sellable at pawn shops.

My name not Jeff
My mod: https://www.nexusmods.com/fableIII/mods/4

My github for modding instructions: https://github.com/CatchLightning
Re: ALL weapons available? Wed, 10 March 2021 12:44 Go to previous messageGo to next message
Rick O'Shay is currently offline  Rick O'Shay
Messages: 20
Registered: July 2018
Junior Member
Artofeel wrote on Wed, 11 July 2018 01:23
you can get all weapons by scripts
http://fable3mod.com/forums/index.php?t=msg&th=219&g oto=544&#msg_544
Wow, why didn't I get an email for your reply? Wow.
Re: ALL weapons available? Thu, 11 March 2021 05:59 Go to previous messageGo to next message
Rick O'Shay is currently offline  Rick O'Shay
Messages: 20
Registered: July 2018
Junior Member
CatchLightning wrote on Mon, 08 March 2021 23:32
Yup. There is a readme inside please read it. I have no idea if their instructions are absolutely necessary but I understand why they suggest them even if it will mean you have to fight the first boss without them. PS don't buy any gauntlets on the road to rule if you don't want unremovable duplicates (at least not easily removable). Weapon dupes should be sellable at pawn shops.
Thank you so much. Will try it out when I can. Smile
Re: ALL weapons available? Thu, 11 March 2021 09:55 Go to previous messageGo to next message
CatchLightning is currently offline  CatchLightning
Messages: 47
Registered: March 2021
Location: Southern United States
Member
Okay so I've done more testing. It seemed to work fine once I completed the Brightwall Academy trial. Otherwise my female protagonist was stuck with a beard.


Also be aware that the pre order weapons can't be sold to pawn shops so if you end up with dupes you are stuck with them without those lua scripts.


My name not Jeff
My mod: https://www.nexusmods.com/fableIII/mods/4

My github for modding instructions: https://github.com/CatchLightning
Re: ALL weapons available? Thu, 18 March 2021 19:41 Go to previous messageGo to next message
Rick O'Shay is currently offline  Rick O'Shay
Messages: 20
Registered: July 2018
Junior Member
CatchLightning wrote on Thu, 11 March 2021 09:55
Okay so I've done more testing. It seemed to work fine once I completed the Brightwall Academy trial. Otherwise my female protagonist was stuck with a beard.


Also be aware that the pre order weapons can't be sold to pawn shops so if you end up with dupes you are stuck with them without those lua scripts.
Okay, I am REALLY confused. The instructions in the WinRar aren't very clear. Sad

Can you give me a step-by-step instruction? Smile
(Basically, yes, I need you to hold my hand.Wink

I followed the instructions, and yet... how do I access the weapons?
I have just defeated Saker, and now I am in the middle of Brightwall.

[Updated on: Thu, 18 March 2021 21:21]

Report message to a moderator

Re: ALL weapons available? Tue, 23 March 2021 20:12 Go to previous messageGo to next message
squark is currently offline  squark
Messages: 45
Registered: February 2015
Location: Ireland
Member
Rick O'Shay wrote on Fri, 19 March 2021 02:41
CatchLightning wrote on Thu, 11 March 2021 09:55
Okay so I've done more testing. It seemed to work fine once I completed the Brightwall Academy trial. Otherwise my female protagonist was stuck with a beard.


Also be aware that the pre order weapons can't be sold to pawn shops so if you end up with dupes you are stuck with them without those lua scripts.
Okay, I am REALLY confused. The instructions in the WinRar aren't very clear. Sad

Can you give me a step-by-step instruction? Smile
(Basically, yes, I need you to hold my hand.Wink

I followed the instructions, and yet... how do I access the weapons?
I have just defeated Saker, and now I am in the middle of Brightwall.
Well, you should have access to Sanctuary at this point. If Jasper has opened the weapons room (which he ought to have) then that's how you access the weapons.
If I recall correctly, this script fires message boxes about each weapon added to your Armoury.

[Updated on: Tue, 23 March 2021 20:13]

Report message to a moderator

Re: ALL weapons available? Tue, 23 March 2021 20:15 Go to previous messageGo to next message
Rick O'Shay is currently offline  Rick O'Shay
Messages: 20
Registered: July 2018
Junior Member
Yeah, I got to that point. Then quit the game.

And then I put in the Unlock folder, restarted the game, and nothing changed.

Then, I put in the other folder, restarted, and again, nothing.

[Updated on: Tue, 23 March 2021 20:17]

Report message to a moderator

Re: ALL weapons available? Tue, 23 March 2021 23:41 Go to previous messageGo to next message
CatchLightning is currently offline  CatchLightning
Messages: 47
Registered: March 2021
Location: Southern United States
Member
I honestly have no idea what's unclear.

Just put the unlock files you want in where it says to. Load up. For me I knew it worked by putting me in the magicians outfit every time. Not sure why that is.

Then save your game. Quit and put the files it says to back in their place.



My name not Jeff
My mod: https://www.nexusmods.com/fableIII/mods/4

My github for modding instructions: https://github.com/CatchLightning
Re: ALL weapons available? Tue, 23 March 2021 23:46 Go to previous messageGo to next message
CatchLightning is currently offline  CatchLightning
Messages: 47
Registered: March 2021
Location: Southern United States
Member
Literally just copy this folder (or whichever variant you prefer) under to the one with the exact same name "Traitors_Keep"

Say yes to any overwrites. Load and save. You'll be in the magicians outfit.

Then copy the "Traitors_Keep" under Originals and then say yes to overwrites. Then you are done. If it didn't work your install is weird. Or you may need someone better with computers to help you in person or by remote desktop (with the current situation).


My name not Jeff
My mod: https://www.nexusmods.com/fableIII/mods/4

My github for modding instructions: https://github.com/CatchLightning
Re: ALL weapons available? Wed, 24 March 2021 14:12 Go to previous messageGo to next message
Rick O'Shay is currently offline  Rick O'Shay
Messages: 20
Registered: July 2018
Junior Member
Is it possibly because I downloaded this, that the All Weapons folder isn't working?

https://steamcommunity.com/app/105400/discussions/0/16285380 05528399439/
Re: ALL weapons available? Wed, 24 March 2021 15:03 Go to previous messageGo to next message
CatchLightning is currently offline  CatchLightning
Messages: 47
Registered: March 2021
Location: Southern United States
Member
I don't know. And I'm kind of done helping. Everyone normally just uses the fitgirl repack as far as I know.

My name not Jeff
My mod: https://www.nexusmods.com/fableIII/mods/4

My github for modding instructions: https://github.com/CatchLightning
Re: ALL weapons available? Wed, 24 March 2021 15:11 Go to previous messageGo to next message
Rick O'Shay is currently offline  Rick O'Shay
Messages: 20
Registered: July 2018
Junior Member
Ah ha!
I think I may have finally figured out my mistake.

But first, I must ask, is it REALLY necessary to wait until AFTER defeating Saker before getting my arsenal? Smile
Re: ALL weapons available? Wed, 24 March 2021 17:50 Go to previous messageGo to next message
CatchLightning is currently offline  CatchLightning
Messages: 47
Registered: March 2021
Location: Southern United States
Member
Rick O'Shay wrote on Thu, 18 March 2021 21:41
CatchLightning wrote on Thu, 11 March 2021 09:55
Okay so I've done more testing. It seemed to work fine once I completed the Brightwall Academy trial. Otherwise my female protagonist was stuck with a beard.
No as I already said so. But it will leave you with unsellable duplicate pre order weapons. If you don't wait. This isn't an issue more than inconvenience.


My name not Jeff
My mod: https://www.nexusmods.com/fableIII/mods/4

My github for modding instructions: https://github.com/CatchLightning

[Updated on: Wed, 24 March 2021 17:52]

Report message to a moderator

Re: ALL weapons available? Wed, 24 March 2021 18:06 Go to previous messageGo to next message
Rick O'Shay is currently offline  Rick O'Shay
Messages: 20
Registered: July 2018
Junior Member
Ah ha!
It all works now!
Yes! I knew I was on the right track when my latest New Game started me off with a sick beard and weapons while in bed with my PJs.

Oh man, I have waited so long for a mod like this.

If I were a girl, I'd kiss you for this! Surprised

Thank you so much, my dear friend. Smile
Re: ALL weapons available? Wed, 24 March 2021 18:38 Go to previous messageGo to next message
CatchLightning is currently offline  CatchLightning
Messages: 47
Registered: March 2021
Location: Southern United States
Member
I'm glad it worked. The nexus link in my signature will link you to my other work.

My name not Jeff
My mod: https://www.nexusmods.com/fableIII/mods/4

My github for modding instructions: https://github.com/CatchLightning
Re: ALL weapons available? Mon, 29 March 2021 20:26 Go to previous messageGo to next message
Rick O'Shay is currently offline  Rick O'Shay
Messages: 20
Registered: July 2018
Junior Member
CatchLightning wrote on Wed, 24 March 2021 18:38
I'm glad it worked. The nexus link in my signature will link you to my other work.
I love it so far.
Needs a few updates. Smile

One example, the sword that once belonged to Thunder from Fable 1, it has a serious typo attached to it. It calls for a Fire Spell, when it really means "shock".

https://fable.fandom.com/wiki/Thundaraga

EDIT: I just realised that mistook Thundaraga with the Thunderblade. Nevertheless, the typo is there, even the wiki says it.

P.S. Please, do chase the orgy requirements. I REALLY don't want to fuck other dudes, nor be forced to have an orgy with even 1 dude present, besides the Prince. As of right now, there are only 2 female hookers, and plus my wife, and so, I am 1 woman short.

[Updated on: Mon, 29 March 2021 20:43]

Report message to a moderator

Re: ALL weapons available? Mon, 29 March 2021 20:43 Go to previous messageGo to next message
CatchLightning is currently offline  CatchLightning
Messages: 47
Registered: March 2021
Location: Southern United States
Member
Yeah. Thunderaga's already fixed in the latest version as of March 28, 2021 version 2.3

BTW it was a dev mistake not mine.

Just update your mod by overwriting.

I'm also working on normalizing still but I've hit some snags. I'm waiting for a friend of mine to get on vacation so I can have a fresh pair of eyes on it.


My name not Jeff
My mod: https://www.nexusmods.com/fableIII/mods/4

My github for modding instructions: https://github.com/CatchLightning
Re: ALL weapons available? Mon, 29 March 2021 20:44 Go to previous messageGo to next message
Rick O'Shay is currently offline  Rick O'Shay
Messages: 20
Registered: July 2018
Junior Member
Ah, crap, I edited too late.
You already replied. Smile
Re: ALL weapons available? Mon, 29 March 2021 20:48 Go to previous messageGo to next message
Rick O'Shay is currently offline  Rick O'Shay
Messages: 20
Registered: July 2018
Junior Member
So, if adding in more female hookers, or replacing the male ones with females is impossible, perhaps the "orgy" augment can be replaced with "threesome", requiring only 2 people.
Re: ALL weapons available? Mon, 29 March 2021 20:49 Go to previous messageGo to next message
CatchLightning is currently offline  CatchLightning
Messages: 47
Registered: March 2021
Location: Southern United States
Member
It's okay. Someone finally admitted directly they don't want to fuck dudes. Everyone else is being all roundabout.

So I'll let you pick what they are replaced by. I'd say sex with women but it seems too easy and has overlaps.

Also the Swinging Sword actually requires all the women be different women but I can't easily make it say that (I might be able to remvoe it though).


My name not Jeff
My mod: https://www.nexusmods.com/fableIII/mods/4

My github for modding instructions: https://github.com/CatchLightning
Re: ALL weapons available? Mon, 29 March 2021 20:54 Go to previous messageGo to next message
CatchLightning is currently offline  CatchLightning
Messages: 47
Registered: March 2021
Location: Southern United States
Member
Orgy already is replaced with threesome in my mod. Also would you like to name the branchname where gay sex is removed? It'd be version 2.4.$

where dollarsign is a name that is Nexus Safe For Work mode friendly.


My name not Jeff
My mod: https://www.nexusmods.com/fableIII/mods/4

My github for modding instructions: https://github.com/CatchLightning

[Updated on: Mon, 29 March 2021 20:57]

Report message to a moderator

Re: ALL weapons available? Mon, 29 March 2021 20:58 Go to previous messageGo to next message
Rick O'Shay is currently offline  Rick O'Shay
Messages: 20
Registered: July 2018
Junior Member
CatchLightning wrote on Mon, 29 March 2021 20:49
It's okay. Someone finally admitted directly they don't want to fuck dudes. Everyone else is being all roundabout.

So I'll let you pick what they are replaced by. I'd say sex with women but it seems too easy and has overlaps.

Also the Swinging Sword actually requires all the women be different women but I can't easily make it say that (I might be able to remvoe it though).
.
.
Not enough people these days appreciate direct honesty.

I am no modder, so I can only think of two ways out; either editing the weapon requirements or increasing the number of female hookers.... hmm, I wonder, is it possible to disable the drain on your wife's affection? I know that if you have two wives living in the same region, they will hunt each other down, and their "affection health" will start quickly draining. I think that's stupid; I am the King, and thus I should be able to have a harem if I wish.

There are other weapons that demand I fuck men, different men, so... maybe Man's Best Friend can be changed to "give charity to 10 different beggars"?

"Orgy" be replaced with "threesome" or "foursome", as two female hookers, plus my wife and myself makes 4.

[Updated on: Mon, 29 March 2021 21:00]

Report message to a moderator

Re: ALL weapons available? Mon, 29 March 2021 21:09 Go to previous messageGo to next message
CatchLightning is currently offline  CatchLightning
Messages: 47
Registered: March 2021
Location: Southern United States
Member
So the orgy requirement already is replaced with a threesome. The trick is to use your wife and a flirty female npc. Neither has to be bisexual. No more sleeping with whores. Use sex invite on either one and lead the other one to bed by holding their hand. The option will change from sex to group sex if it's done right.

It's honestly my first mod and this game isn't kind to modding. Changing hooker count may well be impossible for me. I can't change text yet only swap it with other text. BUT if you read the changelog in my mod it tells you all reduced and changed requirements.

Also you gotta answer what the branch should be named. And sadly donating to beggars seems to be a bugged or incomplete/non-implemented challenge. I tried it for spend money and it worked inconsistently. Some kind of ultra-libertarian proof that donating to the homeless helps no one (they definitely can't get their shit together even when I give them 3600 gold, probably spending it all on alcohol) and buying a house helps everyone by improving the economy.


My name not Jeff
My mod: https://www.nexusmods.com/fableIII/mods/4

My github for modding instructions: https://github.com/CatchLightning
Re: ALL weapons available? Mon, 29 March 2021 21:38 Go to previous messageGo to next message
Rick O'Shay is currently offline  Rick O'Shay
Messages: 20
Registered: July 2018
Junior Member
I understand.
Years ago, I gave up on this game, since people told me it was "unmoddable".

For your first mod, I must congratulate you, as you've single-handedly revived this game's replay value.
icon10.gif  Re: ALL weapons available? Mon, 29 March 2021 21:57 Go to previous messageGo to next message
CatchLightning is currently offline  CatchLightning
Messages: 47
Registered: March 2021
Location: Southern United States
Member
Why thank you.

No input on homosexual removal replacement or names?


My name not Jeff
My mod: https://www.nexusmods.com/fableIII/mods/4

My github for modding instructions: https://github.com/CatchLightning
Re: ALL weapons available? Mon, 29 March 2021 22:12 Go to previous messageGo to next message
Rick O'Shay is currently offline  Rick O'Shay
Messages: 20
Registered: July 2018
Junior Member
CatchLightning wrote on Mon, 29 March 2021 21:09
So the orgy requirement already is replaced with a threesome. The trick is to use your wife and a flirty female npc. Neither has to be bisexual. No more sleeping with whores. Use sex invite on either one and lead the other one to bed by holding their hand. The option will change from sex to group sex if it's done right.

It's honestly my first mod and this game isn't kind to modding. Changing hooker count may well be impossible for me. I can't change text yet only swap it with other text. BUT if you read the changelog in my mod it tells you all reduced and changed requirements.

Also you gotta answer what the branch should be named. And sadly donating to beggars seems to be a bugged or incomplete/non-implemented challenge. I tried it for spend money and it worked inconsistently. Some kind of ultra-libertarian proof that donating to the homeless helps no one (they definitely can't get their shit together even when I give them 3600 gold, probably spending it all on alcohol) and buying a house helps everyone by improving the economy.
So, you enabled the Sex Invite to other people? I thought that option only came with whores.

Well, the Orgy requirements that is called "Loose Morals" I think can remain with that name. Or, it can renamed "Harem".

As for Man's Best Friend.... I still dunno.

[Updated on: Mon, 29 March 2021 22:13]

Report message to a moderator

Re: ALL weapons available? Mon, 29 March 2021 23:24 Go to previous messageGo to next message
CatchLightning is currently offline  CatchLightning
Messages: 47
Registered: March 2021
Location: Southern United States
Member
Please reread everything I have written but read it more carefully.

My name not Jeff
My mod: https://www.nexusmods.com/fableIII/mods/4

My github for modding instructions: https://github.com/CatchLightning

[Updated on: Tue, 30 March 2021 07:55]

Report message to a moderator

Re: ALL weapons available? Tue, 30 March 2021 08:46 Go to previous messageGo to next message
Rick O'Shay is currently offline  Rick O'Shay
Messages: 20
Registered: July 2018
Junior Member
Okay, so, we're down to the last question?

And that question is renaming and repurposing the demand to fuck 10 different dudes?
Or did I miss something?
Re: ALL weapons available? Tue, 30 March 2021 08:53 Go to previous messageGo to next message
CatchLightning is currently offline  CatchLightning
Messages: 47
Registered: March 2021
Location: Southern United States
Member
Yes. Except that one had always been able to do sex invite with flirty and promiscuous NPCs who are attracted to your sex (and in love with you I think, I'm unsure if it works with best friends as long as their prefered is involved). I didn't add that.

Still I need to figure out how to gangbang my character's wife without needing a bisexual dude in there. Who knew Elise was so adventurous?


My name not Jeff
My mod: https://www.nexusmods.com/fableIII/mods/4

My github for modding instructions: https://github.com/CatchLightning

[Updated on: Tue, 30 March 2021 09:07]

Report message to a moderator

Re: ALL weapons available? Wed, 31 March 2021 11:02 Go to previous messageGo to next message
Rick O'Shay is currently offline  Rick O'Shay
Messages: 20
Registered: July 2018
Junior Member
CatchLightning wrote on Tue, 30 March 2021 08:53
Yes. Except that one had always been able to do sex invite with flirty and promiscuous NPCs who are attracted to your sex (and in love with you I think, I'm unsure if it works with best friends as long as their prefered is involved). I didn't add that.

Still I need to figure out how to gangbang my character's wife without needing a bisexual dude in there. Who knew Elise was so adventurous?
.
.
Maybe there can be TWO levels on one weapon, like say, with The Swinging Sword, we have "have sex with 10 women" as it is, and then replace the "have sex with men" part replaced with "have sex with 20 women".
Or, replaced with "have sex 50 times", no gender requirement.

There are 2 female whores, in addition to the 2 male ones. So, if "have sex with 4 people" has been replaced with 3 or 2, then you don't need another male at all, just you, Elise, and the 2 female whores.

As for the Sex Invite, I've only known it to appear with whores, and even then, ONLY when they are in "Neutral" mode.

[Updated on: Wed, 31 March 2021 11:04]

Report message to a moderator

Re: ALL weapons available? Wed, 31 March 2021 11:22 Go to previous messageGo to next message
CatchLightning is currently offline  CatchLightning
Messages: 47
Registered: March 2021
Location: Southern United States
Member
Make a straight or bi promiscuous or flirty NPC love you and you can take them to your bed by the hand. When your wife is amorous as shown on the world map you can use sex invite. Then when you've got NPC by the hand and wife by the bed the option changes.

I've never used a whore in game and never will. Nor is it necessary now. If you can't understand that I can't help you.

Two levels is lame. But so is gaining extra guild seals on weapons. I may straight rework it all.

But also I want Elise to participate in a gangbang. Just because I play the game as stupidly as possible. And I may test if a male listed as a best friend who is flirty or promiscuous would join in.


My name not Jeff
My mod: https://www.nexusmods.com/fableIII/mods/4

My github for modding instructions: https://github.com/CatchLightning
Re: ALL weapons available? Wed, 31 March 2021 14:32 Go to previous messageGo to next message
Rick O'Shay is currently offline  Rick O'Shay
Messages: 20
Registered: July 2018
Junior Member
CatchLightning wrote on Wed, 31 March 2021 11:22
Make a straight or bi promiscuous or flirty NPC love you and you can take them to your bed by the hand. When your wife is amorous as shown on the world map you can use sex invite. Then when you've got NPC by the hand and wife by the bed the option changes.

I've never used a whore in game and never will. Nor is it necessary now. If you can't understand that I can't help you.

Two levels is lame. But so is gaining extra guild seals on weapons. I may straight rework it all.

But also I want Elise to participate in a gangbang. Just because I play the game as stupidly as possible. And I may test if a male listed as a best friend who is flirty or promiscuous would join in.
Huh, I shall test that out. Smile

I didn't think I was offending you; and I wasn't misunderstanding you.

Well, I don't know how else to augment The Swinging Sword that doesn't involve something sexual. Sad
As for The Swinging Sword,
There is,
Ladykiller = Fuck 10 women
and,
Man's Best Friend: Fuck 10 men,
So,
I know you don't want to change "10 men" to, say, "30 women", but I was thinking that if you changed it, it could be titled, "Well Polished Spear", and the reward would be an increase in damage.

Eww. No man penetrates my woman but me.

[Updated on: Wed, 31 March 2021 15:34]

Report message to a moderator

Re: ALL weapons available? Fri, 02 April 2021 20:41 Go to previous messageGo to next message
Rick O'Shay is currently offline  Rick O'Shay
Messages: 20
Registered: July 2018
Junior Member
Other than Fireball and Shock, the other spells are criminally underrepresented on the Augments.

I was thinking, there is the Ice Maiden pistol; why not replace the 'fuck 10 men' (Seduction) requirement with 'kill 50 enemies with the Ice Storm spell', with a name like "Ice Queen"? Smile
Re: ALL weapons available? Fri, 02 April 2021 23:48 Go to previous messageGo to next message
CatchLightning is currently offline  CatchLightning
Messages: 47
Registered: March 2021
Location: Southern United States
Member
I wish I could. It's easy enough to transplant requirements but not make new ones. It ought to be possible but something fucky is going on with spells. Most script relating to spell x just has an error message where spell is defined. Even though it still works in game. The program I use might be extracting the info wrong. If I can get into it by hex it might work but still be a journey. Still let me try it. That does sound coolif I can get ice to work. I could transplant stun as a result. Or replace swinging sword sex with men with use Blades spell. So you are penetrating men with your long thing gladii.

I'd also like to remove +guild seal bonuses but as my vision grows grander the need for branches grows too. And this makes extra work unless I can automate the process through a hex editor. And I'm not a coder. This does remind me I've actually done this all before editing a version for Borderlands 2. I should get to posting that mod too.


My name not Jeff
My mod: https://www.nexusmods.com/fableIII/mods/4

My github for modding instructions: https://github.com/CatchLightning

[Updated on: Sat, 03 April 2021 00:36]

Report message to a moderator

Re: ALL weapons available? Sat, 03 April 2021 18:35 Go to previous messageGo to next message
Rick O'Shay is currently offline  Rick O'Shay
Messages: 20
Registered: July 2018
Junior Member
Fair enough.

It's a shame how most of Fable 3's prizes consist of Guild Seals and Cash, both of which become obsolete before the game is even half-over.
Re: ALL weapons available? Sun, 04 April 2021 21:14 Go to previous messageGo to next message
CatchLightning is currently offline  CatchLightning
Messages: 47
Registered: March 2021
Location: Southern United States
Member
I'm thinking of a total rework at this point. Iterative makes more sense in case I get bored and abandon this work.

Normalization is easier than I initially expected. And I have made decent progress.

I'm going to first release a branch as 2.4 with all weapons being sellable and 2.4.gae also including replacing sex with men with use Blades spell to kill 30 enemies, maybe I can make it kill men with your gladii?

Then I can make either 2.5 or 3.0 include normalizaiton. $.5 often demarks major updates but +1.0 indicates total updates. It's a big change despite minimal under the hood changes. It'd also have a .gae branch (If gangbangs work I may leave have sex with men in my own copy) if not gayness would be junked in favor of mass appeal. Removing any branching. I'd also need to ensure Swinging Sword doesn't need sex with different men too meaning I'd need to transplant the Ice Queen's one.

Then if I were to rework Augment Rewards. Which is possible but that is extensive and would be combined and definitely as a new version like 4.0 or even as a separate mod under
Fable 3 Total Weapon Rework 1.0

tl;dr look for a version with the suffix .gae soon to no longer bang men.
2.5 or 3.0 will be the name with normalization
Any future remixing would be either 4.0 or a new 1.0 as a total rework.


My name not Jeff
My mod: https://www.nexusmods.com/fableIII/mods/4

My github for modding instructions: https://github.com/CatchLightning
Re: ALL weapons available? Mon, 05 April 2021 18:56 Go to previous messageGo to next message
Rick O'Shay is currently offline  Rick O'Shay
Messages: 20
Registered: July 2018
Junior Member
There is enough room for more mannequins in the game's three weapon shops.
And the weapons being sold should be based on location, rather than random, if you know what I mean.

Like, weapons that focus on killing mercenaries or wolves, or earning money, should be sold at Brightwall, and weapons that are Auroran should be sold only in Aurora.

Simmon's Shotgun should be dug up from his grave, and the Swift Irregular either sold in the fort, or in the chest with the Bonesmasher.

Re: ALL weapons available? Mon, 05 April 2021 21:00 Go to previous messageGo to previous message
CatchLightning is currently offline  CatchLightning
Messages: 47
Registered: March 2021
Location: Southern United States
Member
Well that's not something I can do. What I can do is say that the unlocker works and the developers at Lionhead need to pull their heads out of that lion's ass.

PS: version 2.4 is up.

But version 2.4.gae is still in progress. I was working on normalizing and ensuring all weapons could be sold first. And selling weapons being made possible was laughably easy.


My name not Jeff
My mod: https://www.nexusmods.com/fableIII/mods/4

My github for modding instructions: https://github.com/CatchLightning
Previous Topic: Now you too can make sheathed weapons invisible
Next Topic: "A Marriage of Inconvenience" not showing up
Goto Forum:
  


Current Time: Fri Nov 29 23:15:33 PST 2024

Total time taken to generate the page: 0.01377 seconds