Spawn Elise in game |
Wed, 20 July 2022 13:00  |
Translucidia
Messages: 3 Registered: July 2022
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Junior Member |
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Hello everyone, i wonder if its possible to spawn Elise on a game with a command because im a girl and i have Eliot in my game...
I dont like Eliot, he's ugly and i prefer girl, like a lesbien.
I would like marry with him and make a big familly with elise with my girl character.
Thx you
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Tue, 23 January 2024 02:45   |
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Messages: 2 Registered: January 2024
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Junior Member |
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[Updated on: Tue, 23 January 2024 02:46] Report message to a moderator
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Re: Spawn Elise in game |
Tue, 05 August 2025 23:22  |
FrankyGoes
Messages: 1 Registered: August 2025
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Junior Member |
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Hi. A bit late but here you go:local me = GetLocalHero()
function addElise()
local registerVal1 = me:GetPosition()
local registerVal2 = Physics.GetFacingVector(me)
Debug.CreateEntityAt("CreatureVillagerElise", "Elise", (registerVal1 + (registerVal2 * 1)))
-- in anticipation of the marriage...
if Inventory.GetNumberOfItemsOfType(me, 'ObjectInventoryGiftRing') == 0 then
Inventory.AddItemOfType(me, 'ObjectInventoryGiftRing')
end
-- she loves women... and she loves you...
local registerVal0 = SearchTools.StartNewSearch('creature')
SearchTools.FilterWithEC(registerVal0, OpinionReaction.GetECType())
SearchTools.FilterWithName(registerVal0, 'Elise')
local elise = SearchTools.GetSearchResults(registerVal0)[1]
OpinionReaction.SetGenderPreference(elise, EGenderPreference.EGP_EITHERSEX)
OpinionReaction.ResetCurrentRelationshipStage(elise, me, ERelationshipStages.ERS_LOVE)
end
if alreadyElise == nil and true then -- replace true by false when it's done!!!
alreadyElise = true
addElise()
end
*Edit* to have a child with her:
Before to go to bed (just after the wedding to be sure she is ok) :Gender.Set(GetLocalHero(), EGender.EG_ANDROGYNOUS) And when the baby is here:Gender.Set(GetLocalHero(), EGender.EG_FEMALE)
[Updated on: Tue, 05 August 2025 23:51] Report message to a moderator
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