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ChunkSpy for KoreVM Lua Mon, 21 October 2013 20:51 Go to next message
Keshire is currently offline  Keshire
Messages: 137
Registered: August 2013
Senior Member
I've uploaded TodX's chunkspy alteration for disassebling KoreVM lua scripts, and well as a handy batch script that shows how to use it. Alternatively you can drag and drop compiled lua scripts onto the batch file to get the text output too.

I've also uploaded the lua source files with the added KoreVM opcodes. It's nowhere near usable as I was just adding them for when I eventually got around to trying to write a decompiler.
Re: ChunkSpy for KoreVM Lua Thu, 29 March 2018 00:32 Go to previous messageGo to next message
Keshire is currently offline  Keshire
Messages: 137
Registered: August 2013
Senior Member
Wow, it's been a while since I've poked at Fable 3.

On a whim I've started updating a newer version of Chunkspy to handle KoreVM lua instructions.
I'll also be updating the output so it's more readable and intuitive.
Re: ChunkSpy for KoreVM Lua Sun, 08 April 2018 23:34 Go to previous messageGo to next message
Artofeel is currently offline  Artofeel
Messages: 195
Registered: August 2013
Location: Russia
Senior Member
cool!
I may came back to modding F3 too, if you made GDBEditor add new items :)
it's really one of the most annoying thing, when you need to find what you can safely replace on map..
Re: ChunkSpy for KoreVM Lua Mon, 09 April 2018 10:03 Go to previous message
Keshire is currently offline  Keshire
Messages: 137
Registered: August 2013
Senior Member
Artofeel wrote on Sun, 08 April 2018 23:34
cool!
I may came back to modding F3 too, if you made GDBEditor add new items Smile
it's really one of the most annoying thing, when you need to find what you can safely replace on map..


I'll take a look at it. May end up writing the thing from scratch.
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