Fable3mod
Discussions for modifying Fable 3

Home » Modding Forums » Modding Discussion » Decompiled Lua Scripts (not all...)
Decompiled Lua Scripts Mon, 16 September 2013 09:44 Go to next message
Artofeel is currently offline  Artofeel
Messages: 195
Registered: August 2013
Location: Russia
Senior Member
a few scripts that I manually rewrote to further modding

Toggle Spoiler


\ai\combatstyles
with these scripts, you can dramatically change the behavior of the AI in battle
for example
want a more complex competition?
you can make every your strike has been blocked, and each shot will dodged

\miscellaneous
here mainly enums
but those two are interesting
combatbalance.lua
herolocomotionstates.lua


Download from external mirror

[Updated on: Fri, 14 November 2014 12:14]

Report message to a moderator

Re: Decompiled Lua Scripts Mon, 16 September 2013 14:57 Go to previous messageGo to next message
Keshire is currently offline  Keshire
Messages: 137
Registered: August 2013
Senior Member
This is fantastic. Grabbing all the low hanging fruit. Very Happy

I attached the file to your post for you.
The debug comments at the end to check if they loaded was a nice touch.

[Updated on: Mon, 16 September 2013 14:58]

Report message to a moderator

Re: Decompiled Lua Scripts Mon, 16 September 2013 15:40 Go to previous messageGo to next message
asmcint is currently offline  asmcint
Messages: 48
Registered: September 2013
Location: U.S.A.
Member
Just wanted to say, standard Windows extraction thingy doesn't work on that .zip. I had to pull the files out with 7zip.

To whomever designed the map of Mistpeak Valley to look so much more simple than the actual level is: May the Archangel Michael descend from the heavens and plant his boot squarely between your legs for your asshattery.
Re: Decompiled Lua Scripts Mon, 16 September 2013 23:28 Go to previous messageGo to next message
Artofeel is currently offline  Artofeel
Messages: 195
Registered: August 2013
Location: Russia
Senior Member
Keshire wrote on Tue, 17 September 2013 03:57
I attached the file to your post for you.

Thanks. I tried, but the upload process stops after ~60KB...

asmcint wrote on Tue, 17 September 2013 04:40
Just wanted to say, standard Windows extraction thingy doesn't work on that .zip. I had to pull the files out with 7zip.
Yeah, I did it through 7zip
ok, re-uploaded, now should work with the standard Windows zip
Keshire, re-attach again and replace\remove mediafire link, please. Since I can't edit the post.
Re: Decompiled Lua Scripts Sat, 26 October 2013 19:30 Go to previous messageGo to next message
Keshire is currently offline  Keshire
Messages: 137
Registered: August 2013
Senior Member
Artofeel wrote on Mon, 16 September 2013 23:28
Keshire, re-attach again and replace\remove mediafire link, please. Since I can't edit the post.


Done. Smile
Re: Decompiled Lua Scripts Fri, 15 November 2013 00:46 Go to previous messageGo to next message
Artofeel is currently offline  Artofeel
Messages: 195
Registered: August 2013
Location: Russia
Senior Member
added the missing function in uniquecombatstyles.lua and fable2legacycombatstyles.lua (thanks Keshire)
also fixed some copy-paste mistakes in banditcombatstyles.lua
http://www.mediafire.com/folder/pcric44ms8pcm

Keshire, you know what need to do ;)
Re: Decompiled Lua Scripts Wed, 21 May 2014 23:52 Go to previous messageGo to next message
Artofeel is currently offline  Artofeel
Messages: 195
Registered: August 2013
Location: Russia
Senior Member
update
some fixes for AI scripts
I copy-pasted "EvadeShotsData" for "EvadeAnimations" in
ai\combatstyles\banditcombatstyles.lua
ai\combatstyles\minioncombatstyles.lua
and a little typo in
miscellaneous\herolocomotionstates.lua

Keshire, I have attached file, so there is no need to do anything
Re: Decompiled Lua Scripts Sun, 01 June 2014 21:59 Go to previous messageGo to next message
Artofeel is currently offline  Artofeel
Messages: 195
Registered: August 2013
Location: Russia
Senior Member
and another update...
I miss "DLC2HollowManSummonerWithFireSpellScripted" in 'ai\combatstyles\undeadcombatstyles.lua'
Re: Decompiled Lua Scripts Fri, 14 November 2014 12:18 Go to previous messageGo to next message
Artofeel is currently offline  Artofeel
Messages: 195
Registered: August 2013
Location: Russia
Senior Member
UPDATE
herolocomotionstates.lua
fixed some typos in:
NPCLocomotionStateLocomoteForwards.VelocityArea
NPCLocomotionStateDraggedLocomoteForwards.VelocityArea
Re: Decompiled Lua Scripts Mon, 02 April 2018 06:14 Go to previous messageGo to next message
Keshire is currently offline  Keshire
Messages: 137
Registered: August 2013
Senior Member
Attached Decompiled
jobblacksmithmanager.lua
jobblacksmithinstance.lua
Re: Decompiled Lua Scripts Mon, 02 April 2018 22:44 Go to previous message
Keshire is currently offline  Keshire
Messages: 137
Registered: August 2013
Senior Member
Attached Decompiled
jobluteheromanager.lua
jobluteheroinstance.lua

Lute hero scripts. Tested and working. Very Happy
Previous Topic: Quasar's quest script loader
Next Topic: ZackTiro's Script Modding Setup Tutorial
Goto Forum:
  


Current Time: Tue Nov 26 21:39:43 PST 2024

Total time taken to generate the page: 0.01502 seconds