Decompiled Lua Scripts |
Mon, 16 September 2013 09:44 |
Artofeel
Messages: 195 Registered: August 2013 Location: Russia
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Senior Member |
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a few scripts that I manually rewrote to further modding
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scripts\ai\aisetupscript.lua
scripts\ai\combatsequences\balverinesequences.lua
scripts\ai\combatsequences\banditsequences.lua
scripts\ai\combatsequences\commonidleandmovementsequences.lua
scripts\ai\combatsequences\commonstrikesequences.lua
scripts\ai\combatsequences\dogsequences.lua
scripts\ai\combatsequences\fable2legacysequences.lua
scripts\ai\combatsequences\guardsequences.lua
scripts\ai\combatsequences\highwaymensequences.lua
scripts\ai\combatsequences\hobbesequences.lua
scripts\ai\combatsequences\hollowmansequences.lua
scripts\ai\combatsequences\logansoldiercombatsequences.lua
scripts\ai\combatsequences\minionsequences.lua
scripts\ai\combatsequences\nightcrawlersequences.lua
scripts\ai\combatsequences\sentinelsequences.lua
scripts\ai\combatsequences\uniquesequences.lua
scripts\ai\combatstyles\balverinecombatstyles.lua
scripts\ai\combatstyles\banditcombatstyles.lua
scripts\ai\combatstyles\cultistcombatstyles.lua
scripts\ai\combatstyles\deadrisercombatstyles.lua
scripts\ai\combatstyles\fable2legacycombatstyles.lua
scripts\ai\combatstyles\flockingcombatstyles.lua
scripts\ai\combatstyles\guardcombatstyles.lua
scripts\ai\combatstyles\highwaymencombatstyles.lua
scripts\ai\combatstyles\hobbecombatstyles.lua
scripts\ai\combatstyles\juggernautcombatstyles.lua
scripts\ai\combatstyles\logansoldiercombatstyles.lua
scripts\ai\combatstyles\minioncombatstyles.lua
scripts\ai\combatstyles\nightcrawlercombatstyles.lua
scripts\ai\combatstyles\renegadecombatstyles.lua
scripts\ai\combatstyles\sentinelcombatstyles.lua
scripts\ai\combatstyles\shadowcombatstyles.lua
scripts\ai\combatstyles\soldiercombatstyles.lua
scripts\ai\combatstyles\undeadcombatstyles.lua
scripts\ai\combatstyles\uniquecombatstyles.lua
scripts\ai\combatstyles\wolfcombatstyles.lua
scripts\gameface\guistateandconstants.lua
scripts\miscellaneous\3dguienums.lua
scripts\miscellaneous\abilityfeaturetype.lua
scripts\miscellaneous\actionpriorities.lua
scripts\miscellaneous\agegroupenum.lua
scripts\miscellaneous\alternatecombatsystemmodes.lua
scripts\miscellaneous\ambientpopulationmanager.lua
scripts\miscellaneous\animationmanagerenum.lua
scripts\miscellaneous\animationusetypeenum.lua
scripts\miscellaneous\appearanceenum.lua
scripts\miscellaneous\appearancemodifierenum.lua
scripts\miscellaneous\augmentationstrings.lua
scripts\miscellaneous\augmentationtype.lua
scripts\miscellaneous\blocktypeenum.lua
scripts\miscellaneous\bobmovementtype.lua
scripts\miscellaneous\bonustypeenum.lua
scripts\miscellaneous\breadcrumbtrail.lua
scripts\miscellaneous\buildingselectionfilters.lua
scripts\miscellaneous\buildingtypes.lua
scripts\miscellaneous\cameramodeenum.lua
scripts\miscellaneous\combatbalance.lua
scripts\miscellaneous\combatcommentsenums.lua
scripts\miscellaneous\communityserviceenum.lua
scripts\miscellaneous\confinementenum.lua
scripts\miscellaneous\creatureabilityenum.lua
scripts\miscellaneous\creaturetypes.lua
scripts\miscellaneous\crimetypeenum.lua
scripts\miscellaneous\cutsceneelementsenum.lua
scripts\miscellaneous\cutscenetriggerenum.lua
scripts\miscellaneous\decaltypeenum.lua
scripts\miscellaneous\displaybox.lua
scripts\miscellaneous\dlc2_unlocks.lua
scripts\miscellaneous\dlc_itemawardmonitor.lua
scripts\miscellaneous\dogdesiretype.lua
scripts\miscellaneous\dogstatsenums.lua
scripts\miscellaneous\emotionui.lua
scripts\miscellaneous\entitylockingmanagerenum.lua
scripts\miscellaneous\entitymodeenum.lua
scripts\miscellaneous\entitymodegenplayermovementenum.lua
scripts\miscellaneous\entitymodetypes.lua
scripts\miscellaneous\experiencetypeenum.lua
scripts\miscellaneous\expressiontypes.lua
scripts\miscellaneous\factionidenum.lua
scripts\miscellaneous\fasttraveldata.lua
scripts\miscellaneous\flockenums.lua
scripts\miscellaneous\furnitureenums.lua
scripts\miscellaneous\gameactionenum.lua
scripts\miscellaneous\genderenum.lua
scripts\miscellaneous\genericsimbehaviourenums.lua
scripts\miscellaneous\gossipenums.lua
scripts\miscellaneous\groupeventsenum.lua
scripts\miscellaneous\guilevelenums.lua
scripts\miscellaneous\handholdingdata.lua
scripts\miscellaneous\havokhelperenums.lua
scripts\miscellaneous\herolocomotionstates.lua
scripts\miscellaneous\herostatueenum.lua
scripts\miscellaneous\hittypeenum.lua
scripts\miscellaneous\hudnatalexpressionmaker.lua
scripts\miscellaneous\hudnatalstatuemaker.lua
scripts\miscellaneous\hudsuggestionmodeenums.lua
scripts\miscellaneous\inputkeyenum.lua
scripts\miscellaneous\interactionworldmap.lua
scripts\miscellaneous\interactivecutsceneruleenum.lua
scripts\miscellaneous\inventoryitemenums.lua
scripts\miscellaneous\jobphaseenum.lua
scripts\miscellaneous\kingscheduletaskstates.lua
scripts\miscellaneous\livepresenceenum.lua
scripts\miscellaneous\loadlevelreasonenum.lua
scripts\miscellaneous\locationmanagerenum.lua
scripts\miscellaneous\lookat.lua
scripts\miscellaneous\markertypeenum.lua
scripts\miscellaneous\matchmakingresults.lua
scripts\miscellaneous\messageboxenums.lua
scripts\miscellaneous\messageeventenum.lua
scripts\miscellaneous\moneyenums.lua
scripts\miscellaneous\moodaxesenum.lua
scripts\miscellaneous\multiplayermodes.lua
scripts\miscellaneous\navigationspeedenum.lua
scripts\miscellaneous\netownershipmanagerenums.lua
scripts\miscellaneous\netrequestmanagerenums.lua
scripts\miscellaneous\npcrewardsenum.lua
scripts\miscellaneous\numericadjusterenums.lua
scripts\miscellaneous\objecttypesenum.lua
scripts\miscellaneous\onetimecollectableenums.lua
scripts\miscellaneous\opinionaxesenum.lua
scripts\miscellaneous\physicsfiltersources.lua
scripts\miscellaneous\playerfamily.lua
scripts\miscellaneous\playermodeenum.lua
scripts\miscellaneous\presentationfiles.lua
scripts\miscellaneous\provinceenums.lua
scripts\miscellaneous\questtypeenum.lua
scripts\miscellaneous\ragdollknockdownparameters.lua
scripts\miscellaneous\reconfigurablecontrollabels.lua
scripts\miscellaneous\rumbleevents.lua
scripts\miscellaneous\rumbletypes.lua
scripts\miscellaneous\saveloadhelpers.lua
scripts\miscellaneous\scriptableactionenum.lua
scripts\miscellaneous\sentinelstanceenum.lua
scripts\miscellaneous\shoptypes.lua
scripts\miscellaneous\simvalueenum.lua
scripts\miscellaneous\sleeptypeenum.lua
scripts\miscellaneous\spellcastingmode.lua
scripts\miscellaneous\spellgauntletenums.lua
scripts\miscellaneous\spelltypes.lua
scripts\miscellaneous\stanceenum.lua
scripts\miscellaneous\startupsettings.lua
scripts\miscellaneous\subtargettype.lua
scripts\miscellaneous\targetingattacktypeenum.lua
scripts\miscellaneous\targetingenum.lua
scripts\miscellaneous\teleporttypes.lua
scripts\miscellaneous\textmanagerenums.lua
scripts\miscellaneous\topboxmanager.lua
scripts\miscellaneous\towndemandenums.lua
scripts\miscellaneous\trackedstatsenum.lua
scripts\miscellaneous\treasuryenums.lua
scripts\miscellaneous\trigger.lua
scripts\miscellaneous\trollenums.lua
scripts\miscellaneous\tutorialtypes.lua
scripts\miscellaneous\usermanagerenums.lua
scripts\miscellaneous\villagetype.lua
scripts\miscellaneous\voicetypesenum.lua
scripts\miscellaneous\weaponclassenums.lua
scripts\miscellaneous\weaponenums.lua
scripts\miscellaneous\weavespellcombos.lua
scripts\miscellaneous\weavespellfxoverridetypes.lua
scripts\miscellaneous\worldiconenums.lua
scripts\miscellaneous\worldmapabilitieslist.lua
scripts\miscellaneous\worldmapentitytypes.lua
scripts\miscellaneous\xboxlivedata.lua
scripts\quests\luaenums.lua
scripts\quests\qc999_sandbox.lua
scripts\quests\qu060_mistpeakbctbrightness.lua
scripts\quests\qu667_robodogsoundmanager.lua
scripts\quests\questsetupscript.lua
scripts\startup\audio.lua
scripts\startup\dlcstartup.lua
scripts\startup\e3startup.lua
scripts\startup\e3startupconsolescript.lua
scripts\startup\featurecompletestartup.lua
scripts\startup\featurecompletestartupconsolescript.lua
scripts\startup\gdc2008startup.lua
scripts\startup\gdcstartup.lua
scripts\startup\mystartup_e32008.lua
scripts\startup\startup.lua
scripts\startup\startupconsolescript.lua
\ai\combatstyles
with these scripts, you can dramatically change the behavior of the AI in battle
for example
want a more complex competition?
you can make every your strike has been blocked, and each shot will dodged
\miscellaneous
here mainly enums
but those two are interesting
combatbalance.lua
herolocomotionstates.lua
Download from external mirror
[Updated on: Fri, 14 November 2014 12:14] Report message to a moderator
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Re: Decompiled Lua Scripts |
Mon, 16 September 2013 14:57 |
Keshire
Messages: 137 Registered: August 2013
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Senior Member |
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This is fantastic. Grabbing all the low hanging fruit.
I attached the file to your post for you.
The debug comments at the end to check if they loaded was a nice touch.
[Updated on: Mon, 16 September 2013 14:58] Report message to a moderator
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Re: Decompiled Lua Scripts |
Mon, 16 September 2013 15:40 |
asmcint
Messages: 48 Registered: September 2013 Location: U.S.A.
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Member |
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Just wanted to say, standard Windows extraction thingy doesn't work on that .zip. I had to pull the files out with 7zip.
To whomever designed the map of Mistpeak Valley to look so much more simple than the actual level is: May the Archangel Michael descend from the heavens and plant his boot squarely between your legs for your asshattery.
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Re: Decompiled Lua Scripts |
Mon, 16 September 2013 23:28 |
Artofeel
Messages: 195 Registered: August 2013 Location: Russia
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Senior Member |
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Keshire wrote on Tue, 17 September 2013 03:57I attached the file to your post for you.
Thanks. I tried, but the upload process stops after ~60KB...
asmcint wrote on Tue, 17 September 2013 04:40Just wanted to say, standard Windows extraction thingy doesn't work on that .zip. I had to pull the files out with 7zip. Yeah, I did it through 7zip
ok, re-uploaded, now should work with the standard Windows zip
Keshire, re-attach again and replace\remove mediafire link, please. Since I can't edit the post.
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