Fable3mod
Discussions for modifying Fable 3

Home » Modding Forums » Modding Discussion » Rebel's Weapon & Tattoo Pack
Rebel's Weapon & Tattoo Pack Thu, 10 April 2014 17:36 Go to next message
alexmvss is currently offline  alexmvss
Messages: 1
Registered: April 2014
Location: Russia
Junior Member
Hello guys. Fable 3 is one of my favourite games. I have all DLC's except the pre-order one. So, since there is no way to recieve it, I hope you could help me activate it, cause as I know it's already in the game files.
Re: Rebel's Weapon & Tattoo Pack Sun, 20 April 2014 00:01 Go to previous messageGo to next message
Artofeel is currently offline  Artofeel
Messages: 195
Registered: August 2013
Location: Russia
Senior Member
You can add it manually by with code

if Inventory.GetNumberOfItemsOfType(GetLocalHero(), '>>Item<<') == 0 then
	Inventory.AddItemOfType(GetLocalHero(), '>>Item<<')
	GUI.DisplayReceivedItem('>>Item<<')
end


whete >>Item<< is:

Industrial Tattoo
ObjectTattooSuitSE1

Balance Tattoo
ObjectTattooSuitSE2

Dragonsbreath Tattoo
ObjectTattooSuitSE3

Crystal Tattoo
ObjectTattooSuitSE4

Swirlwing Tattoo
ObjectTattooSuitSE5

Clockwork Tattoo
ObjectTattooSuitSE7

example
if Inventory.GetNumberOfItemsOfType(GetLocalHero(), 'ObjectTattooSuitSE1') == 0 then
	Inventory.AddItemOfType(GetLocalHero(), 'ObjectTattooSuitSE1')
	GUI.DisplayReceivedItem('ObjectTattooSuitSE1')
end


what is Rebel's Weapon?

You may also add this
Gameflow.AllowFakePreOrderTemplates = true

it will add 2 quest in Brightwall village
they probably not part of any DLC\PreOrderPacks and does not activate at all

[Updated on: Sun, 20 April 2014 00:03]

Report message to a moderator

Re: Rebel's Weapon & Tattoo Pack Wed, 22 October 2014 03:30 Go to previous messageGo to next message
Phnx is currently offline  Phnx
Messages: 39
Registered: September 2013
Member
Rebel's Weapon Pack is The Shardborne Sword, The Champion Hammer, Channeler Sword, Absolver Hammer and Inquisitor Sword. All the pre order DLC that wasn't available for the PC until Fable 3 went to Steam.
Re: Rebel's Weapon & Tattoo Pack Thu, 23 October 2014 09:27 Go to previous messageGo to next message
Artofeel is currently offline  Artofeel
Messages: 195
Registered: August 2013
Location: Russia
Senior Member
Then items name is:
ObjectInventoryLegendarySwordShardborne
ObjectInventoryLegendaryHammerChampion
ObjectInventoryLegendarySwordChanneler
ObjectInventoryLegendaryHammerAbsolver
ObjectInventoryLegendarySwordInquisitor
Re: Rebel's Weapon & Tattoo Pack Mon, 10 November 2014 06:15 Go to previous messageGo to next message
Ovnidemon is currently offline  Ovnidemon
Messages: 19
Registered: October 2014
Junior Member
What's the 2 quests in Brightfall?
Re: Rebel's Weapon & Tattoo Pack Mon, 10 November 2014 17:29 Go to previous messageGo to next message
fierymarigold is currently offline  fierymarigold
Messages: 10
Registered: October 2014
Junior Member
I think those are the quests added with the 'create your own villager' available only on xbox as a pre-order bonus. Only one quest would show up in game -- good quest for a good villager, evil quest for an evil villager.
Re: Rebel's Weapon & Tattoo Pack Mon, 10 November 2014 23:39 Go to previous messageGo to next message
Artofeel is currently offline  Artofeel
Messages: 195
Registered: August 2013
Location: Russia
Senior Member
Ovnidemon wrote on Mon, 10 November 2014 19:15
What's the 2 quests in Brightfall?

QOTA_TOW010 - "How to Get Ahead in Academia" (kill scientist in Mistpeak valley)
QOTF_TOW010 - "The Search" (find letter in Mistpeak valley)
Re: Rebel's Weapon & Tattoo Pack Tue, 11 November 2014 01:51 Go to previous message
Ovnidemon is currently offline  Ovnidemon
Messages: 19
Registered: October 2014
Junior Member
Thanks. Now, I just need to figure out how to make that work.
Previous Topic: Need some help
Next Topic: MessageBox Extended
Goto Forum:
  


Current Time: Sat Nov 30 01:48:08 PST 2024

Total time taken to generate the page: 0.01485 seconds