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			| DLC xlive removal | Sat, 26 October 2013 19:13  |  
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					|  Keshire Messages: 137
 Registered: August 2013
 | Senior Member |  |  |  
	| This includes modified script activation for undertown DLC. And disables xlive for Traitor's Keep. 
 If it's missing anything let me know as I've done minimal testing.
 
	
	 Attachment: mod9.zip (Size: 26.61KB, Downloaded 7840 times)
 [Updated on: Sat, 26 October 2013 19:30] Report message to a moderator |  
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			| Re: DLC xlive removal | Mon, 20 July 2015 13:45   |  
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					|  donkeymilk Messages: 4
 Registered: February 2015
 | Junior Member |  |  |  
	| You're welcome He says ,months later
  
 Hey u can get lots of other gfwl files for other games too.
 The info is probably quite well known now.
 There's a list with all the correct codes and links for various dlc and other stuff.
 
 Someone posted  some goodies here today(july 20 ,2015):
 toto621's Traitor's Keep fixes
 +  Fabel 3 Golf Weapon Unlock.
 
 http://cs.rin.ru/forum/viewtopic.php?f=10&t=59454&start=90I think u need his unlocker too ,which is somewhere among the posts on that site.
 
 [Updated on: Mon, 20 July 2015 13:51] Report message to a moderator |  
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			| Re: DLC xlive removal | Sun, 30 April 2017 22:38  |  
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					|  Artofeel Messages: 195
 Registered: August 2013
 Location: Russia
 | Senior Member |  |  |  
	| try this code 
 
--Allow Fake PreOrder Quests (2 quest in Brightwall village)
Gameflow.AllowFakePreOrderTemplates = true
-- Activate "Hunter house" in Mistpeak Valley
if Layers.IsLayerActive("layer_MPV_PreLCE") then
	Layers.DeactivateLayer("layer_MPV_PreLCE")
end
if not Layers.IsLayerActive("layer_MPV_PostLCE") then
	Layers.ActivateLayer("layer_MPV_PostLCE")
end |  
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