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Home » Modding Forums » Modding Discussion » Open Mistpeak Demon Door? (Offline on your own.)
Open Mistpeak Demon Door? Mon, 27 October 2014 10:45 Go to next message
Phnx is currently offline  Phnx
Messages: 39
Registered: September 2013
Member
Is there a way of doing that with scripts?
Re: Open Mistpeak Demon Door? Mon, 27 October 2014 12:43 Go to previous messageGo to next message
Artofeel is currently offline  Artofeel
Messages: 195
Registered: August 2013
Location: Russia
Senior Member
if not Layers.IsLayerActive("QD030_MistpeakValleyDemonDoorTransition") then
	QuestTracker.SetAsCompleted(GetLocalHero(), "QD030_MistpeakValleyDemonDoor")
	Layers.ActivateLayer("QD030_MistpeakValleyDemonDoorTransition")
end
Re: Open Mistpeak Demon Door? Mon, 27 October 2014 14:19 Go to previous messageGo to next message
Phnx is currently offline  Phnx
Messages: 39
Registered: September 2013
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Haha, it worked although the door still talks to me. But even the achievement counter changed. You're awesome, thanks!
Re: Open Mistpeak Demon Door? Sat, 21 February 2015 10:58 Go to previous messageGo to next message
squark is currently offline  squark
Messages: 45
Registered: February 2015
Location: Ireland
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I'm entirely new to modding this game.
I have the two DLCs and unpacked DLC2Free. Just which file (and where in it) does this go into?
I'm using LuaEdit if that helps.
Re: Open Mistpeak Demon Door? Fri, 27 February 2015 05:36 Go to previous messageGo to next message
squark is currently offline  squark
Messages: 45
Registered: February 2015
Location: Ireland
Member
Artofeel wrote on Mon, 27 October 2014 19:43
if not Layers.IsLayerActive("QD030_MistpeakValleyDemonDoorTransition") then
	QuestTracker.SetAsCompleted(GetLocalHero(), "QD030_MistpeakValleyDemonDoor")
	Layers.ActivateLayer("QD030_MistpeakValleyDemonDoorTransition")
end

If someone could tell me where to slot this, I'd be VERY grateful.
Really, they need to stop doing these "online-only" things. They're a plague.
Re: Open Mistpeak Demon Door? Wed, 25 March 2015 05:11 Go to previous messageGo to next message
Artofeel is currently offline  Artofeel
Messages: 195
Registered: August 2013
Location: Russia
Senior Member
squark wrote on Fri, 27 February 2015 18:36
If someone could tell me where to slot this, I'd be VERY grateful.
you dont have your own mod? shame! :)
use this
Re: Open Mistpeak Demon Door? Fri, 27 March 2015 13:50 Go to previous messageGo to next message
squark is currently offline  squark
Messages: 45
Registered: February 2015
Location: Ireland
Member
You shame me, good sir. And rightly, I must anon and utilise this mentally-stabilising tonic.
Wow, what a pile of donkey gonads.
Thanks, Arto. I wasn't sure if this forum was still active or not Very Happy
Re: Open Mistpeak Demon Door? Sat, 19 September 2015 02:04 Go to previous messageGo to next message
TheGeniusSavant is currently offline  TheGeniusSavant
Messages: 68
Registered: September 2015
Member
Or, once again, it's simple enough to inject that script into scriptactivation.lua as described in

ZackTiro's Script Modding Setup Tutorial

That's what I did, and it worked fine for me (although as others mentioned, the door is still shut and talks to me, but I can walk through).

[Updated on: Sat, 19 September 2015 02:06]

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Re: Open Mistpeak Demon Door? Sat, 19 September 2015 06:14 Go to previous message
Artofeel is currently offline  Artofeel
Messages: 195
Registered: August 2013
Location: Russia
Senior Member
modding with scriptactivation.lua script is very dangerous, you can easily break your save games
but you can add to the end of script, msgbox with some text to know for sure that it is loaded correctly

[Updated on: Sat, 19 September 2015 06:17]

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