DLC xlive removal |
Sat, 26 October 2013 19:13 |
Keshire
Messages: 137 Registered: August 2013
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Senior Member |
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This includes modified script activation for undertown DLC. And disables xlive for Traitor's Keep.
If it's missing anything let me know as I've done minimal testing.
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Attachment: mod9.zip
(Size: 26.61KB, Downloaded 7336 times)
[Updated on: Sat, 26 October 2013 19:30] Report message to a moderator
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Re: DLC xlive removal |
Mon, 20 July 2015 13:45 |
donkeymilk
Messages: 4 Registered: February 2015
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Junior Member |
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You're welcome
He says ,months later
Hey u can get lots of other gfwl files for other games too.
The info is probably quite well known now.
There's a list with all the correct codes and links for various dlc and other stuff.
Someone posted some goodies here today(july 20 ,2015):
toto621's Traitor's Keep fixes
+ Fabel 3 Golf Weapon Unlock.
http://cs.rin.ru/forum/viewtopic.php?f=10&t=59454&start=90
I think u need his unlocker too ,which is somewhere among the posts on that site.
[Updated on: Mon, 20 July 2015 13:51] Report message to a moderator
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Re: DLC xlive removal |
Sun, 30 April 2017 22:38 |
Artofeel
Messages: 195 Registered: August 2013 Location: Russia
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Senior Member |
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try this code
--Allow Fake PreOrder Quests (2 quest in Brightwall village)
Gameflow.AllowFakePreOrderTemplates = true
-- Activate "Hunter house" in Mistpeak Valley
if Layers.IsLayerActive("layer_MPV_PreLCE") then
Layers.DeactivateLayer("layer_MPV_PreLCE")
end
if not Layers.IsLayerActive("layer_MPV_PostLCE") then
Layers.ActivateLayer("layer_MPV_PostLCE")
end
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