| DLC xlive removal  | 
			Sat, 26 October 2013 19:13   | 
		 
		
			
				
				
				
					
						  
						Keshire
						 Messages: 137 Registered: August 2013 
						
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					Senior Member  | 
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		This includes modified script activation for undertown DLC. And disables xlive for Traitor's Keep. 
 
If it's missing anything let me know as I've done minimal testing.
		
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	Attachment: mod9.zip
	 
	(Size: 26.61KB, Downloaded 7851 times)
 
 
		
		[Updated on: Sat, 26 October 2013 19:30] Report message to a moderator  
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			| Re: DLC xlive removal  | 
			Mon, 20 July 2015 13:45    | 
		 
		
			
				
				
				
					
						  
						donkeymilk
						 Messages: 4 Registered: February 2015 
						
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					Junior Member  | 
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		You're welcome  
He says ,months later   
 
Hey u can get lots of other gfwl files for other games too. 
The info is probably quite well known now. 
There's a list with all the correct codes and links for various dlc and other stuff. 
 
Someone posted  some goodies here today(july 20 ,2015): 
toto621's Traitor's Keep fixes 
+  Fabel 3 Golf Weapon Unlock. 
http://cs.rin.ru/forum/viewtopic.php?f=10&t=59454&start=90  
I think u need his unlocker too ,which is somewhere among the posts on that site. 
		
		
		[Updated on: Mon, 20 July 2015 13:51] Report message to a moderator  
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			| Re: DLC xlive removal  | 
			Sun, 30 April 2017 22:38   | 
		 
		
			
				
				
				
					
						  
						Artofeel
						 Messages: 195 Registered: August 2013  Location: Russia
						
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		try this code 
--Allow Fake PreOrder Quests (2 quest in Brightwall village)
Gameflow.AllowFakePreOrderTemplates = true
-- Activate "Hunter house" in Mistpeak Valley
if Layers.IsLayerActive("layer_MPV_PreLCE") then
	Layers.DeactivateLayer("layer_MPV_PreLCE")
end
if not Layers.IsLayerActive("layer_MPV_PostLCE") then
	Layers.ActivateLayer("layer_MPV_PostLCE")
end 
		
		
		
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